Enchantments
Last updated
Last updated
Enchantments | Description |
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Enchantments | Description |
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Enchantments | Description |
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Enchantments | Description |
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Enchantments | Description |
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Enchantments | Description |
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Glowing
Allows the user to see in the dark.
Mermaid
Allows the user to breath underwater.
Implants
Slowly feeds the player as they walk.
*Commander
Gives nearby faction members haste.
Springs
Gives the player a small jump boost.
Anti-Gravity
Gives the player a bigger jump boost.
Gears
Gives the player a speed boost.
Rocket
When the player is low on HP there is a chance they will fly backwards to escape battle.
Adrenaline
Chance to get a huge speed boost when low on HP.
Recover
After killing a player you gain regeneration and absorption hearts.
Self-Destruct
When the player dies it will cause an explosion.
*Leadership
When faction members are near it makes you do more damage.
Crouch
While sneaking, take less damage.
SystemReboot
An attack that would normally kill you can instead heal you to full HP.
Burn-Shield
Gives the player fire resistance.
Overload
Gives the player health boost.
Hulk
Gives the player strength, damage resistance, and slowness.
Ninja
Gives the player health boost and speed.
Valor
Gives the player resistance.
Insomnia
Gives you confusion, mining fatigue, and slowness but gives you a high chance to deal double damage.
Drunk
Gives you strength, mining fatigue, and slowness.
Intimidate
Gives all nearby players on weakness until they are away from you.
*Angel
Gives nearby faction members regeneration.
Blizzard
Gives nearby players slowness until they are away from you.
SandStorm
Gives nearby players blindness for 10 seconds, 1/38 chance, and a 30 second cool down time (-5sec per level).
AcidRain
Gives nearby players poison II for 4 seconds, 1/45 chance, and a 30 second cool down time (-5sec per level).
Radiant
Sets nearby players on fire until they are away from you, 5 Seconds 1/25 chance with a 15 second cool down (-5sec per level).
Maneuver
Has a chance to dodge an attack.
Nursery
Has a chance to heal you while walking.
Molten
Has a chance to set your attacker on fire.
Pain-Giver
Has a chance to give your attacker poison.
Savior
Has a chance to cut incoming damage in half.
Voodoo
Has a chance to give your attacker weakness.
Fortify
Has a chance to give your attacker weakness.
Enlightened
Has a chance to heal you when being attacked.
Freeze
Has a chance to give your attacker slowness.
StormCaller
Has a chance to strike the player attacking you.
Cactus
Has a chance to damage the player that damaged you.
ShockWave
Has a chance to knock enemies back when they damage you.
Smoke-Bomb
Has a chance to give the attacker slowness and blindness so you can get away.
Tamer
Spawns in a wolf (+1 for every level) that fight with you for one minute. Has a cool down of two minutes.
Guards
Spawns in an iron golem (+1 for every level) that will fight for you for one minute. Has a cool down of two minutes.
Necromancer
Spawns in 2 zombie (+2 for every level) that fight with you for one minute. Has a cool down of two minutes.
Infestation
Spawns in 3 silverfish and 3 endermites (+3 of each for every level) that fight with you for one minute. Has a cool down of two minutes.
Piercing
Has a chance to deal double damage.
Doctor
Has a chance to heal a player when hit.
Boom
Has a chance to spawn TnT where the arrow lands.
Venom
Has a chance to give poison to the player shot.
Ice-Freeze
Has a chance to give the player shot slowness.
Lightning
Has a chance to strike lightning where the arrow lands.
Multi-Arrow
Has a chance to shoot multiple arrows.
Pull
Has a chance to send the player you hit flying at you.
Vampire
Has a chance to heal you by one heart when attacking.
Life-Steal
Has a chance to steal your enemies's health.
Double-Damage
Has a chance to deal double damage.
SlowMo
Has a chance to give the enemy slowness.
Blindness
Has a chance to give the enemy blindness.
Viper
Has a chance to give the enemy poison.
Fast-Turn
Has a chance to deal more damage.
Light-Weight
Has a chance to give the user haste.
Confusion
Has a chance to give the enemy confusion.
Disarmer
Has a chance to take the enemies's armor off.
Execute
Has a chance to get strength when the enemy is low HP.
Headless
Has a chance to drop the enemies's head.
Inquisitive
Has a chance to give a lot more XP.
Nutrition
Has a chance to feed you while fighting.
Obliterate
Has a chance to send your enemy flying backwards.
Paralyze
Has a chance to lightning strike your enemy and give them slowness and mining fatigue.
Skill-Swipe
Has a chance to steal your enemies's XP.
Snare
Has a chance to give your enemy slowness and mining fatigue.
Trap
Has a chance to give your enemy a high dose of slowness.
Wither
Has a chance to give your enemy wither.
Rage
Does more damage the longer you fight an enemy.
Blessed
Has a chance to remove all negative effects from the user.
FeedMe
Has a chance to feed the player while fighting.
Dizzy
Has a chance to give the player you attack confusion.
Berserk
Has a chance to give you strength and mining fatigue when fighting.
Cursed
Has a chance to give the player you attack mining fatigue.
Rekt
Has a chance to deal double damage.
Decapitation
Has a chance to drop the players head on death.
BattleCry
During combat it has a 10%(+5% per level) chance to send nearby players flying backwards.
DemonForged
Higher durability damage.
Telepathy
When you break a block it will automatically go into your inventory.
Haste
When used, will give you haste.
Oxygenate
When used, will let you breath under water.
Auto-Smelt
Has a chance to smelt ore and drop more then one ore.
Experience
Has a chance to give you a lot more XP from block breaking.
Furnace
Always smelts your ores into ingots.
Blast
Breaks a 3x3 area of blocks. The higher the level, the more depth.
VeinMiner
Mines multiple blocks from ore veins at once. The higher the level, the more depth.
HellForged
Slowly repairs items while walking.